Orville Orville, the richest and most spoiled youngster in town, tries to win every division of a hobby contest, using his father's money to accomplish it, and to win a coveted trip around the world.
This data was obtained from the copyright holder, Grand Comics Database. It is used and licensed under a Creative Commons Attribution-ShareAlike 4.0 International License, https://creativecommons.org/licenses/by-sa/4.0/ - the data has been modified from its original form, which can be found at https://www.comics.org/issue/771813/
Master scientist Jor-El is convinced that Krypton is about to explode, and when the Supreme Council refuses to believe him, the scientist constructs a spaceship capable of taking his infant son to the Earth, where he'll have tremendous powers.
A couple of escaped felons attempt to board a raft commanded by Clark and his two friends. However, when Clark protests, one of the two criminals shoots him!
An old scientist is kidnapped and takes up residence as a hermit in a cave after he refuses to gives some crooks the formula which allows an automobile engine to take its fuel out of the air.
When Johnny and his mother are going to be evicted from their home, Johnny decides to go out and discover something valuable to help pay down the mortgage. However, when he discovers the men responsible for the situation he and his mother find themselves in, it is Superboy who must take a hand and save Johnny from certain death.
Superboy uses the idea of a marbles tournament to help recover a secret formula and sample of an amazing plastic sent to Plummer Plastics by the inventor on his death bed.
Saddened by being turned down as a reporter on the school newspaper, The Student Star, Daffy overhears information regarding a milk racket, which is considered a threat to the peace and health of the community, and reports it as an expose in the next edition. At first, the story apparently backfires in Daffy's face, but Superboy soon discovers the truth in it.
Superboy helps a poor kid win the soapbox derby.
A case of mistaken identity leads to bitter gossip and inaccurate suspicions that threaten to ruin Betty's 10th birthday party. But Clark, who was to celebrate his 10th birthday that day, is willing to give up his party, and, as Superboy, correct people's biased view of Betty's father.
Superboy helps a blind boy, who is adept at making fantastic model toys, to get his exhibit into a county fair or to interest an investor in buying the products, so that he can earn enough money to travel to Georgetown for an eye operation that may allow him to see again.
Clark and three of his classmates in his botany class are out collecting samples when they see a weirdly garbed stranger drop a note. All but Clark decide to follow up the clues on the map and end up captured and brought before a Princess/sorceress named Belinda.
Superboy saves a family whose small craft has sunk in a hurricane and hurries them to Dr. Blythe when they discover their infant son has a serious fracture. Superboy is forced to then play many roles in town after electricity is knocked out and telephone lines are down, making contact with a famed surgeon -- the only one who can tell Dr. Blythe how to perform the necessary operation -- impossible!
Clark and his pals are invited in to view and then fly some very unusual kites, invented by a man named Hoke. However, it's Superboy who discovers unusual mechanisms in the kites that leads him to believe the kites are anything but innocent play things...and he's right: they are being used by a ingenious counterfeiting ring.
Charlie Ross doesn't believe in proverbs, which he refers to as a lot of stale sayings. However, when he discovers a treasure map in his yard, which leads him to a chest of gold at the bottom of a lake, he begins to believe, not knowing that the town's people have played a prank on him for a very definite reason.
Clark investigates a new game, "Multi-Millionaire," that has been installed at the local drugstore where his fellow schoolmates usually have lunch. Unknown to the proprietor, the machines are fixed, and Superboy decides to uncover the ruse under the watchful eyes of the boys and store owner.
Clark helps a school boy whose father is too sick to do the farm chores, and, at the same time, convinces a Daily Planet reporter that Superboy is not a smart-aleck kid with much muscle and no brains.
A desperate promoter, who has lost ten jobs in the past, rigs a quiz show because he can't pay the prize money of $1,000. However, Superboy steps in and not only reforms the crooked promoter, but gets him his former job back to boot!
After having to deal with a series of traffic near-disasters, Superboy campaigns for auto and bike safety, and forms the "Superboy Safety Squad."
After 32 years and a disastrous house fire in which his wife was injured, Nick the janitor doesn't have the funds to be the school's secret Santa anymore. But Superboy gathers the students together to provide Nick with a Christmas he'll never forget.
After winning in the Metropolis semi-finals of the National Spelling Bee, Clark and Oswald head to the finals at Yellowstone National Park. However, Superboy intervenes when Oswald and a state geologist are taken captive by the geologist's helpers, who want the rich deposit of gold nuggets they discovered.
Two villainous traders blame the elusive Jaguar Boy of stealing diamonds and killing the native diamond hunters.
Clark and the rest of his classmates are buying presents for their teacher, Miss Berry. However, Clark loses his money...but when he overhears a conversation between a toy store buyer and seller, Superboy steps in to solve their squabble, and, in turn, earns money so that Clark can buy his present.
The Eastingham Institute is awarding a prize to the school student who makes the best invention, but it's the father of Gene Dekker who creates the best invention...one that saves the life of his son.
Quentin Quale, often called the Quiz Kid, wants to get on a radio quiz show in order to win enough money to help pay for a new inner city playground.
Poor Clark has trouble getting a date for the school carnival until "the prettiest girl in the school's" date comes down ill. Even then, Clark has to feign illness in order to protect his secret identity.
Clark and Perry apply for jobs at the Daily Planet on the same day, with Clark the only one getting hired at first (as a newsboy).
Orville Orville, the richest and most spoiled youngster in town, tries to win every division of a hobby contest, using his father's money to accomplish it, and to win a coveted trip around the world.
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